The final aim is to get “Star Trek” running in some sort of high level language. So I’m going to figure out how (if) it works, write an emulator for it, build a replica (not a real machine, an hardware emulator), and write some software for it. I’d given it up for lost years ago, but it turned up in a clearout a few months ago. I designed my own SC/MP machine on my grandparents wallpaper. When I was a teenager I had an interest in computers prompted by a series in ETI, but we couldn’t afford to buy one. Didn’t someone try to do that for RC2015/07, and have only partial success? I suppose I may as well beat my head against the wall for a while again in January. RC2016/01, I’m going to hook up an old vector display (the retro part) to a modern microcontroller and either write a new game for it or port an old one. Quite BASIC - a similar project aimed at teaching programming. a 6502 assembler/emulator in JavaScript. Failing that I may try to resurrect my ZX81. Real emulators in JavaScript: Apple IIjs, Apple //jse, Apple2JS, and many more.
Unsure if I should be impressed with my tenacity or despair at my… tenacity! time around I shall make another attempt to get at least one of my Epson PF10 portable floppy drives working reliably. This is my 20th in a row – the rounding of ten years of doing this every six months. I have no real plan or direction: Whatever direction i do have, i will abandon by week two.
While I would love to be able to complete a full program point in click there is the ability to call user written functions from Buttons and Menus so the IDE will allow for writing of user defined functions in C code as well. (3) Run compile program in Vice (Commodores) and Altirra (Atari) emulators (2) to compile C source to platform specific executable at least Commodore 64 and Atari 800, with stretch goals for Commodore Plus/4 and Commodore 128
(1) generate C code for the client application from the VB program The IDE & Code Builder will have single click ability for each of the following: The idea behind the IDE and Code Builder is to have the ability create a C program using the TUI library and create the bulk of the program through a point and click interface. The TUI has capabilities for windows, menu system, and screen objects (Labels, Text box, Number box, buttons etc.) and built in functions for Message box and Input box that can run on Commodore 64, 128, Atari 800 and hopefully Commodore Plus/4. My January #Retrochallenge project is to create a windows (Visual Basic) IDE and Code Builder to leverage a Text User Interface (TUI) I have written in C and compiled with the CC65 compiler.